VertexLitGeneric
{
	"$basetexture"            models\weapons\new_port_m4a4_csgo\bare_arm_133
        "$bumpmap"                models\weapons\new_port_m4a4_csgo\bare_arm_133_normal
	"$phong"                1
	"$phongboost"           2
	"$phongalbedotint"      1
	"$phongalbedoboost"     80
	"$phongtint"            "[0.7 0.8 1]"
	"$phongfresnelranges"   "[0.3 0.5 1]"
	"$rimlight"             1
	"$rimlightexponent"     14
	"$rimlightboost"        0.05
	"$rimmask"              1
	"$halflambert"          1
}