"VertexlitGeneric"
{
	"$basetexture"            models/weapons/v_models/arms/bare/bare_arm_103
 	"$bumpmap"                models/weapons/v_models/arms/bare/bare_arm_103_normal
	"$phongexponenttexture"   models/weapons/v_models/arms/bare/bare_arm_masks1

	"$phong"				  1
	"$phongalbedotint"		  0
	"$phongboost"             2
	"$phongexponent"		  0
	"$phongexponentfactor"    100
	"$phongfresnelranges"	  "[0.2 0.7 1]" // "{182 0 231}"

	"$rimlight" 			  1
	"$rimmask" 				  1
	"$rimlightboost" 		  0
	"$rimlightexponent" 	  8

	"$lightwarptexture"		  models/weapons/v_models/arms/bare/skin_lighting
}